History, Medievalism and the Games Industry Keynote Talk Ian Livingston CBE (founder of Games Workshop) 'The Power of Play' Other speakers include: James Holloway (Game Designer): 'The Role of History in the Design of Role Playing Games: the Case of Call of Cthulhu' Robert Houghton (University of Winchester): 'Facts and Fabrications: Bending History When Building Crusader Kings II' Adam Chapman (University of Gothenborg): 'Playing now and then - The Play element of Historical Cultures and Videogames as History' Thomas Lecaque (Grand View University): 'All hail the Stormcloaks, the true sons and daughters of Skyrim": White Nationalism in Neo-Medieval Tropes’ Nick Webber (Birmingham City University): 'Medieval Thinking in a Hypercapitalist Future: Player Culture in EVE Online' Matthew Sangster (University of Glasgow): 'How Games Fantasise History' William Huber (University of Abertay): 'Necessity and contingency: the paradoxes of contrafactual history' Free but ticketed. Mar 29 2019 10.00 - 16.00 History, Medievalism and the Games Industry This public workshop will explore the role that history and historians can play in the design of games. e-Science Centre, University of Edinburgh, 13-15 College Street, Edinburgh EH8 9AA Free tickets - Eventbrite
History, Medievalism and the Games Industry Keynote Talk Ian Livingston CBE (founder of Games Workshop) 'The Power of Play' Other speakers include: James Holloway (Game Designer): 'The Role of History in the Design of Role Playing Games: the Case of Call of Cthulhu' Robert Houghton (University of Winchester): 'Facts and Fabrications: Bending History When Building Crusader Kings II' Adam Chapman (University of Gothenborg): 'Playing now and then - The Play element of Historical Cultures and Videogames as History' Thomas Lecaque (Grand View University): 'All hail the Stormcloaks, the true sons and daughters of Skyrim": White Nationalism in Neo-Medieval Tropes’ Nick Webber (Birmingham City University): 'Medieval Thinking in a Hypercapitalist Future: Player Culture in EVE Online' Matthew Sangster (University of Glasgow): 'How Games Fantasise History' William Huber (University of Abertay): 'Necessity and contingency: the paradoxes of contrafactual history' Free but ticketed. Mar 29 2019 10.00 - 16.00 History, Medievalism and the Games Industry This public workshop will explore the role that history and historians can play in the design of games. e-Science Centre, University of Edinburgh, 13-15 College Street, Edinburgh EH8 9AA Free tickets - Eventbrite
Mar 29 2019 10.00 - 16.00 History, Medievalism and the Games Industry This public workshop will explore the role that history and historians can play in the design of games.